GAME 240: Gameplay Scripting & Implementation I
GAME 240-K01: Gameplay Scripting I
01:30 PM to 02:45 PM TR
View in the schedule of classes
Course Information from the University Catalog
This class applies previously learned programming concepts, data structures, and techniques specifically
relevant to game design within the context of professional game engines. Learners will use tools
provided by the selected game engine to implement features commonly found in games.Limited to three attempts.
The University Catalog is the authoritative source for information on courses. The Schedule of Classes is the authoritative source for information on classes scheduled for this semester. See the Schedule for the most up-to-date information and see Patriot web to register for classes.