GAME 240: Gameplay Scripting & Implementation I

GAME 240-K01: Gameplay Scripting I
(Spring 2024)

01:30 PM to 02:45 PM TR

View in the schedule of classes

Course Information from the University Catalog

Credits: 3

This class applies previously learned programming concepts, data structures, and techniques specifically relevant to game design within the context of professional game engines. Learners will use tools provided by the selected game engine to implement features commonly found in games.Limited to three attempts.
Registration Restrictions:

Required Prerequisites: (GAME 140C or 140XS).
C Requires minimum grade of C.
XS Requires minimum grade of XS.

Schedule Type: Lecture
This course is graded on the Undergraduate Regular scale.

The University Catalog is the authoritative source for information on courses. The Schedule of Classes is the authoritative source for information on classes scheduled for this semester. See the Schedule for the most up-to-date information and see Patriot web to register for classes.