GAME 330: Computer Game Platform Analysis

GAME 330-K01: Comp Game Platform Analysis
(Spring 2024)

04:30 PM to 05:45 PM TR

View in the schedule of classes

Course Information from the University Catalog

Credits: 3

Analysis, designing, and developing digital games in key platform contexts such as mobile, VR, and consoles. Analysis will include porting games between most commercial platforms. Students will apply a team-based development process to create innovative applications that leverage unique platform considerations. Limited to three attempts.
Recommended Prerequisite: CS 112
Registration Restrictions:

Required Prerequisites: (GAME 310C or 310XS) and (GAME 331*C or 331XS).
* May be taken concurrently.
C Requires minimum grade of C.
XS Requires minimum grade of XS.

Schedule Type: Studio
This course is graded on the Undergraduate Regular scale.

The University Catalog is the authoritative source for information on courses. The Schedule of Classes is the authoritative source for information on classes scheduled for this semester. See the Schedule for the most up-to-date information and see Patriot web to register for classes.