GAME 332: RS: Story Design for Computer Games

GAME 332-K01: RS:Story Design for Comp Games
(Fall 2023)

01:30 PM to 04:10 PM R

Mason Korea (119 Songdomunhwa-ro, Yeonsu-gu, Incheon, Korea) G313

Section Information for Fall 2023

Use of narrative structure and new media for designing computer game scenarios and stories. Traditional narrative techniques (text stories, novels, films) will be examined, as well as translations of the traditional to interactive, non-linear modes of communications. Analysis of current computer game story design theories, philosophies, and techniques will be covered. 

 

 

Course Information from the University Catalog

Credits: 3

Use of narrative structure and new media for designing computer game scenarios and stories. Traditional narrative techniques (text stories, novels, films) will be examined, as well as translations of the traditional to interactive, non-linear modes of communications. Analysis of current computer game story design theories, philosophies, and techniques will be covered.Limited to three attempts.
Specialized Designation: Research/Scholarship Intensive, Writing Intensive in Major
Recommended Prerequisite: Completion of 30 credits within major or permission of the instructor.
Schedule Type: Lecture
Grading:
This course is graded on the Undergraduate Regular scale.

The University Catalog is the authoritative source for information on courses. The Schedule of Classes is the authoritative source for information on classes scheduled for this semester. See the Schedule for the most up-to-date information and see Patriot web to register for classes.