GAME 398: Three-Dimensional Game Art II

GAME 398-K01: Three-Dimensional Game Art II
(Spring 2023)

05:00 PM to 07:40 PM M

Mason Korea (119 Songdomunhwa-ro, Yeonsu-gu, Incheon, Korea) G313

View in the schedule of classes

Section Information for Spring 2023

In GAME 398, we will continue to develop skills in the 3D art pipeline: intermediate modeling, texturing, rigging, animation, and game engine integration.

Course Information from the University Catalog

Credits: 3

Introduces principles and skills of 3D art and animation for games. Emphasizes efficient, low-poly 3D modeling for integration into 3D game engines. Additional topics in 3D visual design for games are surveyed, including lighting, terrain building, and VFX. Limited to three attempts.
Registration Restrictions:

Required Prerequisites: GAME 231C or 231XS.
C Requires minimum grade of C.
XS Requires minimum grade of XS.

Schedule Type: Studio
This course is graded on the Undergraduate Regular scale.

The University Catalog is the authoritative source for information on courses. The Schedule of Classes is the authoritative source for information on classes scheduled for this semester. See the Schedule for the most up-to-date information and see Patriot web to register for classes.