GAME 104: Two-Dimensional Design for Games

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Course Information from the University Catalog

Credits: 3

Explores elements and principles of two-dimensional design in the digital game context. Digital painting programs are used to create 2d game assets using proper production techniques and industry standard pipelines. Technical and aesthetic aspects of 2d art production are discussed as traditional visual art elements are leveraged to create introductory game surfaces and layouts.Limited to three attempts.
Schedule Type: Lecture
Grading:
This course is graded on the Undergraduate Regular scale.