GAME 210: Basic Game Design

The University Catalog is the authoritative source for information on courses. The Schedule of Classes is the authoritative source for information on classes scheduled for this semester. See the Schedule for the most up-to-date information and see Patriot web to register for classes.

Course Information from the University Catalog

Credits: 3

Introductory concepts and processes in game design are explored in both digital and non-digital contexts. Study of player psychology, mechanisms, and dynamics of game design provide a foundation for creating effective games and gamified experiences. Students will learn an iterative, feedback-centered design process to create intentional, engaging game experiences. Limited to three attempts.
Schedule Type: Lecture
This course is graded on the Undergraduate Regular scale.