GAME 398: Three-Dimensional Game Art II

GAME 398-K01: Three-Dimensional Game Art II
(Spring 2024)

03:00 PM to 04:15 PM TR

Mason Korea (119 Songdomunhwa-ro, Yeonsu-gu, Incheon, Korea) G313

Section Information for Spring 2024

GAME 398 - K01: Three-Dimensional Game Art II

Advanced 2D and 3D animation projects for interactive game scenes and scenarios are built using commercial and proprietary software and game design tool kits. Advanced texturing, rigging, lighting, and perspective manipulation will be covered. Limited to three attempts. 

Course Information from the University Catalog

Credits: 3

Introduces principles and skills of 3D art and animation for games. Emphasizes efficient, low-poly 3D modeling for integration into 3D game engines. Additional topics in 3D visual design for games are surveyed, including lighting, terrain building, and VFX. Offered by Coll Visual & Performing Arts. Limited to three attempts.Offered by Coll Visual & Performing Arts. Limited to three attempts.
Registration Restrictions:

Required Prerequisites: GAME 231C or 231XS.
C Requires minimum grade of C.
XS Requires minimum grade of XS.

Schedule Type: Studio
Grading:
This course is graded on the Undergraduate Regular scale.

The University Catalog is the authoritative source for information on courses. The Schedule of Classes is the authoritative source for information on classes scheduled for this semester. See the Schedule for the most up-to-date information and see Patriot web to register for classes.