GAME 400: Game Design Practicum

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Course Information from the University Catalog

Credits: 3

Studio course focusing on utilizing skills developed in the minor in a team-based environment to develop a game design from ideation through pre-production to a presentable game product. Focus areas will include design/writing, documentation, production, and presentation.Offered by Computer Game Design. Limited to three attempts.
Recommended Prerequisite: GAME 231, 367, 240, or 9 GAME credit hours. Must be a Computer Game Design minor.
Schedule Type: Studio
Grading:
This course is graded on the Undergraduate Regular scale.