BFA in Computer Game Design

Technology + Design = Opportunity

Catalog Year: 2020-2021

The 120-credit Computer Game Design program enables students to focus on the artistic components of computer game design while providing them with the technical skills prerequisite to the field.

The University Catalog is the authoritative source for information on program requirements and courses. The Schedule of Classes is the authoritative source for information on classes scheduled for this semester. See the Schedule for the most up-to-date information and see Patriot web to register for classes. Requirements may be different for earlier catalog years. See the University Catalog archives.

Degree Requirements

Total credits: 120

Mason Core

ENGH 101 Composition (Mason Core) 1 3
ENGH 302 Advanced Composition (Mason Core) 3
AVT 180 New Media in the Creative Arts 3
MATH 113 Analytic Geometry and Calculus I (Mason Core) 4
Select one from the following: 4
PHYS 103
Physics and Everyday Phenomena I (Mason Core)  
PHYS 160& PHYS 161
University Physics I (Mason Core)
and University Physics I Laboratory (Mason Core) (or another laboratory science course approved by advisor)
PSYC 100 Basic Concepts in Psychology (Mason Core) 3
Total Credits 20

Non-Specific Mason Core Requirements

Oral Communication 3
Arts 3
Literature 3
Natural Science 1 4
Western Civilization/World History 3
Global Understanding 3
Total Credits 19

Approved courses may be found under the Mason Core section of this catalog.

Major Core 

AVT 104 Two-Dimensional Design and Color (Mason Core) 3
GAME 140 Applied Coding for Game Designers 3
or CS 112 Introduction to Computer Programming
GAME 101 Introduction to Game Design (Mason Core) 3
or GAME 210 Basic Game Design
GAME 230 History of Computer Game Design 3
GAME 231 Computer Animation for Games 3
GAME 232 Online and Mobile Gaming 3
GAME 250 Music for Film and Video 3
GAME 300 Portfolio Preparation 1
GAME 310 Game Design Studio 3
GAME 330 Computer Game Platform Analysis 3
GAME 331 Consumer Gaming Platform Analysis Lab 1
GAME 332 RS: Story Design for Computer Games 3
GAME 367 Writing and Editing Music and Sound 3
GAME 398 Advanced Game Design Animation 3
GAME 410 Advanced Game Design Studio 3
GAME 489 Pre-Internship Seminar 1
Six credits of 6
GAME 490
Senior Game Design Capstone (Mason Core) (Must be taken twice for 3 credits each)  
GAME 491 Internship 3-4
Total Credits 51-52

Digital Media Electives

Select at least 12 credits from the following (or another course approved by your advisor): 12
AVT 280
Introduction to New Media Arts  
AVT 354
Digital Photography II  
AVT 382
2D Experimental Animation  
AVT 383
3D Experimental Animation  
AVT 390
Video Art  
AVT 482
Advanced Image Making  
AVT 487
Advanced Topics: New Media Art  
Introduction to Film (Mason Core)  
FAVS 399
Special Topics in Film and Video Studies  
GAME 320
Digital Painting for Games  
GAME 399
Special Topics  
GAME 431
Advanced Game Animation I  
Total Credits 12

Visual Arts Electives

Select 6-8 credits from the following (or another course approved by your advisor): 6-8
AVT 215
Typography (Mason Core)  
AVT 217
Introduction to Web Design  
AVT 222
Drawing I (Mason Core)  
AVT 232
Painting I (Mason Core)  
AVT 243
Printmaking I (Mason Core)  
AVT 252
Darkroom Photography I (Mason Core)  
AVT 262
Sculpture I (Mason Core)  
AVT 311
Graphic Design Methods and Principles  
AVT 323
Drawing II  
AVT 324
Figure Drawing  
AVT 333
Painting II  
AVT 337
Figurative Painting  
AVT 343
Printmaking II  
AVT 353
Darkroom Photography II  
AVT 363
Sculpture II  
Total Credits 6-8

General Electives

Select 8-11 credits of General Electives 8-11
Total Credits 8-11