GAME 240: Gameplay Scripting & Implementation I
GAME 240-K01: Gameplay Scripting I
(Spring 2025)
01:00 PM to 03:40 PM F
Mason Korea (119 Songdomunhwa-ro, Yeonsu-gu, Incheon, Korea) G401
Section Information for Spring 2025
In this course, you will use the tools provided by a professional game engine to implement features
commonly used in games. Lessons will be provided on the common features provided by game engines followed by application of those concepts within the game engine selected for the course. The final project will focus on the implementation of several interrelated features.
Course Information from the University Catalog
Credits: 3
Required Prerequisites: (GAME 140C, 140XS or CS 112C).
C Requires minimum grade of C.
XS Requires minimum grade of XS.
This course is graded on the Undergraduate Regular scale.
The University Catalog is the authoritative source for information on courses. The Schedule of Classes is the authoritative source for information on classes scheduled for this semester. See the Schedule for the most up-to-date information and see Patriot web to register for classes.