GAME 330: Computer Game Platform Analysis
GAME 330-K01: Comp Game Platform Analysis
(Spring 2025)
12:00 PM to 01:15 PM TR
Mason Korea (119 Songdomunhwa-ro, Yeonsu-gu, Incheon, Korea) G313
Section Information for Spring 2025
In this course, you will gain a deeper understanding of the various platforms available for consumer games. Through research and hands-on projects, you will learn how to distinguish features of various platforms in terms of their capabilities, markets, publishers, and the consumer culture that surround them. You will also gain a working knowledge of the Unity game engine as required to complete many of this course’s projects.
Students of this course are REQUIRED to sign up for GAME331 (1 credit lab).
Course Information from the University Catalog
Credits: 3
Required Prerequisites: (GAME 310C or 310XS) and (GAME 331*C or 331XS).
* May be taken concurrently.
C Requires minimum grade of C.
XS Requires minimum grade of XS.
This course is graded on the Undergraduate Regular scale.
The University Catalog is the authoritative source for information on courses. The Schedule of Classes is the authoritative source for information on classes scheduled for this semester. See the Schedule for the most up-to-date information and see Patriot web to register for classes.